Blender to Game Engine Export

This add-on is used to export your scene from Blender to your game engine of choice. Features Load model(s) to file directory and change names Export the scene objects as .obj or .fbx in one group or individually Adjust size and axis of objects depending on the engine (current engine Unity, UDK, UE4) Your selections, […]

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Designing Aesthetics from Experiences : Riley Rocket

I find games are an interesting and exciting media to work on. The user intractability with the game’s systems can lead to some interesting results. When designing an interactive experience, I would create some cool mechanic idea and experiment. These often ended up as a weekend prototype that probably never see the light of day. […]

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The Poor Game Developer Tool Kit

Creating games can be a costly business as commercial indy title can cost tens to hundreds of thousands dollars to build. A portion of this funding is set to software licences. Starting out, these software can be very expensive for first time developers interested individuals that are interested in creating games. Pirating these programs can […]

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Sculptris: A Handy Tool

I am always looking for software that can increase the workflow and simplicity in pipelines that won’t break the bank. So when i came across Sculptris, i was eager to test it out. Created by the makers of Zbrush, Sculptris is a simplified digital sculpting workspace that is free to use and you can use […]

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