Blender to Game Engine Export

This add-on is used to export your scene from Blender to your game engine of choice. Features Load model(s) to file directory and change names Export the scene objects as .obj or .fbx in one group or individually Adjust size and axis of objects depending on the engine (current engine Unity, UDK, UE4) Your selections, […]

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Designing Aesthetics from Experiences : Riley Rocket

I find games are an interesting and exciting media to work on. The user intractability with the game’s systems can lead to some interesting results. When designing an interactive experience, I would create some cool mechanic idea and experiment. These often ended up as a weekend prototype that probably never see the light of day. […]

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Dark Souls 2: Challenge and Choice In Level Design

Dark Souls was one of my favourite experiences to date. Its music, combat and overall design was used to make you feel small and insignificant so as you progressed through the game, your skill and dedication felt empowering by beating all odds. When I got Dark Souls 2, I was eager to play it and […]

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