Hull Jumper

Hull jumper was a prototype created as an assessment for the rapid prototyping course at Qantm. The group had two weeks to complete the brief which was to create a game that captures the feeling of weightlessness while being a racing game where the movement had to be jumping of walls.

We used unity to create the project and used JavaScript to code it. For the images and textures, we used content from CG Textures and manipulated it in Photoshop and the sounds used were from and then manipulated in Audacity. In the group I was the main coder, level designer, sound engineer and artist.

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